WHO? about our team | WHAT? our services |
3d content outsourcingFrom Xbox360 to PSP, video game assets nowadays are not only about artistic skills but also technical accuracy, creation time and performance. Our experience in outsourcing helps us minimize communication issues while retaining the inherent benefits of outsourcing: Highly specialized artists, ready on demand, short deadlines, reduced costs...We’re no sweatshop: no endless revisions, outdated tools or style inconsistencies. We’re on the edge of realtime technology and always maximize workflow efficiency to take advantage of every second. The vast number of projets we’ve particpated in gives us the ability to meet and exceed your artistic vision. |
Shader and pipeline creationCommunication between programmers and artists has always been challenging, and not every studio has the time and the people to do so. The pipeline and shaders are vital to any project but too often neglected, generating frustration on both sides. Our team will sit down with your art director and software engineers and figure out the best approach for your visual style. We provide a common ground between the two disciplines, creating visual solutions and shaders. This leaves everyone free to do what they do best, taking a lot of R&D and training time off their shoulders. |